Full Workday as a Games Industry Animator

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- 8 Hours of Animating in Autodesk Maya (Sped up to 1 Hour)

- Start to Finish Animation, Idle Variant Completed in 6 Hours. 

- Descriptions throughout of process 

- Tips and Tricks

- Efficient and Fast Workflow Hacks

- Accurate Portrayal of Industry Workday

- Timekeeping clock in corner for time spent 

- Slow down for viewing of playblasts so you can see the animation progress clearly

- No sound or music so you can watch with music playing. 

- Start of a second idle variant animation at the end

- Workflow of an Animator working at Digital Extremes and 6 years of industry experience. 

Any question, concerns of feedback feel free to reach out to me at egymer@gmail.com!


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1 Hour Walkthrough of Animation

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CAD$0+

Full Workday as a Games Industry Animator

0 ratings
I want this!